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This section includes 1174 Mcqs, each offering curated multiple-choice questions to sharpen your Information Technology Engineering (IT) knowledge and support exam preparation. Choose a topic below to get started.
| 601. |
In human vision, the light into a sharp image is been focused by |
| A. | rods |
| B. | lens |
| C. | retina |
| D. | cones |
| Answer» C. retina | |
| 602. |
The division of visual perception process of human is in total |
| A. | 1 stage |
| B. | 2 stages |
| C. | 3 stages |
| D. | 4 stages |
| Answer» C. 3 stages | |
| 603. |
A technique that organizes data into groups to form non-redundant, stable, flexible, and adaptive entities is: |
| A. | optimization |
| B. | normalization |
| C. | randomization |
| D. | requirements analysis |
| Answer» C. randomization | |
| 604. |
Evaluation done during design to check that product continues to meet users'needs are known as __________ evaluation |
| A. | Summative |
| B. | Formative |
| C. | Relative |
| D. | Qualitative |
| Answer» C. Relative | |
| 605. |
"An informal narrative description of human activities or tasks in a story that allows exploration and discussion of contexts, needs, and requirements" describes which of the following? |
| A. | Storyboard |
| B. | Scenario |
| C. | Use Case |
| D. | UML Case |
| Answer» C. Use Case | |
| 606. |
Mental model is a/ an __________ of a device or a system |
| A. | summary of the characteristics of users |
| B. | estimate of mental level of users |
| C. | human representation of the conceptual structure |
| D. | investigation results about mental characteristics of users |
| Answer» D. investigation results about mental characteristics of users | |
| 607. |
A simplified model of Human Information Processign include human resources such as: |
| A. | memory |
| B. | strength |
| C. | energy |
| D. | head |
| Answer» B. strength | |
| 608. |
What is the most important property that prototype should have? |
| A. | should allow the key concepts to be tested with users |
| B. | should support a wide range of user tests |
| C. | should look like the final product |
| D. | should be easy to throw away |
| Answer» B. should support a wide range of user tests | |
| 609. |
The design of a keyboard layout reflects the __________ concern in HCI |
| A. | cognitive |
| B. | physical |
| C. | usefulness |
| D. | usability |
| Answer» C. usefulness | |
| 610. |
Which rule in Schneiderman Golden Rule suite the statement below "For every user action, to simplify new system sign up process, error correction system must be provided to facilitate user" |
| A. | Strive for consistency |
| B. | Offer informative feedback |
| C. | Disign dialogues to yield closure |
| D. | Offer error prevention and simple error handling |
| Answer» B. Offer informative feedback | |
| 611. |
Which of the following is the handwriting recognition device? |
| A. | Tablet PC |
| B. | LCD monitor |
| C. | Keyboard |
| D. | Monochrome monitor |
| Answer» B. LCD monitor | |
| 612. |
How many principle in universal design? |
| A. | Six |
| B. | Seven |
| C. | Eight |
| D. | Ten |
| Answer» C. Eight | |
| 613. |
Suppose you have designed two versions of your application and you show themto a set of 10 users one by one for a user study. Which of the following studydesigns does this signify? |
| A. | Within-Group |
| B. | Between-Group |
| C. | Control-group |
| D. | None of the above |
| Answer» B. Between-Group | |
| 614. |
HyperCard is used to develop a quick |
| A. | system design |
| B. | software |
| C. | mockup |
| D. | quality test |
| Answer» D. quality test | |
| 615. |
The total number of stages of reading process of the data from screen is |
| A. | 2 |
| B. | 3 |
| C. | 4 |
| D. | 5 |
| Answer» C. 4 | |
| 616. |
The speed of reading text in reading process is measured by using |
| A. | legibility |
| B. | usability |
| C. | quality |
| D. | readability |
| Answer» B. usability | |
| 617. |
By using capitalized words, the reading speed and accuracy |
| A. | increased |
| B. | improved |
| C. | declined |
| D. | leveled |
| Answer» D. leveled | |
| 618. |
Impressing moving icons in a system design can be |
| A. | appealing |
| B. | attractive |
| C. | distracting |
| D. | attentive |
| Answer» D. attentive | |
| 619. |
To reconstruct a system, which of the following key element(s) must be considered : |
| A. | outputs and inputs |
| B. | control and processors. |
| C. | feedback and environment |
| D. | All of the above |
| Answer» E. | |
| 620. |
Which of the following is the most likely interface metaphor used by a smart phone calendar function? |
| A. | Restaurant menu |
| B. | Touchscreen interface |
| C. | A paper diary |
| D. | Mobile technology |
| Answer» D. Mobile technology | |
| 621. |
Which of the following is a better example of a user experience goal than ausability goal? |
| A. | Effectiveness |
| B. | Learnability |
| C. | Helpfulness |
| D. | Safety |
| Answer» D. Safety | |
| 622. |
When desk-checking an algorithm, you should set up a table that contains _____. |
| A. | One column for each input item |
| B. | One column for each output item |
| C. | One column for each processing item |
| D. | All of the above |
| Answer» E. | |
| 623. |
Which of the following is the estimated amount of time required to complete a task, based on a weighted average of pessimistic, optimistic, and expected duration? |
| A. | minimal duration |
| B. | earliest completion |
| C. | weighted average duration |
| D. | most likely duration |
| Answer» E. | |
| 624. |
Factors that effect speed of screen reading can be reduced using |
| A. | brightened displays |
| B. | less words per screen |
| C. | colorful display |
| D. | negative contrast |
| Answer» E. | |
| 625. |
_____________is the least technical way of collecting data, but it can be difficult and tiring to write and observe at the same time. |
| A. | Audio recording. |
| B. | Taking notes. |
| C. | Observation |
| D. | Video |
| Answer» C. Observation | |
| 626. |
_______ is particularly useful early in design. It is excellent technique to use with the prototype, because it provides a wealth of diagnostic information |
| A. | Co-discovery |
| B. | Active intervention |
| C. | Splendid research |
| D. | None of the given |
| Answer» C. Splendid research | |
| 627. |
Evaluations done during design to check that product continues to meet user’s needs are known as _____________ evaluation. |
| A. | Formative |
| B. | Summative |
| C. | Relative |
| D. | None of the given |
| Answer» B. Summative | |
| 628. |
Desktop applications fit into _____________ categories of posture. |
| A. | Two |
| B. | Three |
| C. | Four |
| D. | Five |
| Answer» D. Five | |
| 629. |
Goal-oriented context scenarios are _____________ task-oriented than key path Scenario |
| A. | Less |
| B. | Alike |
| C. | More |
| D. | None of the given |
| Answer» B. Alike | |
| 630. |
According to Quintanar (1982) how do users rate an interface/system that gives them personalised feedback? |
| A. | They rate it as more honest |
| B. | They rate it as less honest |
| C. | They rate it as more likeable |
| D. | They rate it as less likeable. |
| Answer» C. They rate it as more likeable | |
| 631. |
User personas that are not primary or secondary are _____ personas. |
| A. | Served |
| B. | Supplemental |
| C. | Customer |
| D. | Negative |
| Answer» C. Customer | |
| 632. |
___________ suggests identifying goals and questions first before selecting techniques for the study |
| A. | RVM model |
| B. | DECIDE framework |
| C. | Usability testing |
| D. | Field study |
| Answer» C. Usability testing | |
| 633. |
_____________ Research can tell you about what, how, many and why in rich, multivariate detail. |
| A. | Quantitative |
| B. | Qualitative |
| C. | SME |
| D. | None of these |
| Answer» C. SME | |
| 634. |
____environments are environments that are user and context aware. |
| A. | Non-attentive |
| B. | Visual |
| C. | Sensing |
| D. | Attentive |
| Answer» E. | |
| 635. |
______________ applications are great platforms for creating an environment rich, in visual feedback for the user. |
| A. | Sovereign |
| B. | Transient |
| C. | Auxiliary |
| D. | Daemonic |
| Answer» B. Transient | |
| 636. |
__________ is like the building name for a website. |
| A. | Site ID |
| B. | Navigation |
| C. | Section |
| D. | None of the given |
| Answer» B. Navigation | |
| 637. |
Which of the following are recognised kinds of prototype: |
| A. | Interactive sketches. |
| B. | Conceptual models. |
| C. | Beta versions. |
| D. | Easy understanding |
| Answer» B. Conceptual models. | |
| 638. |
The type of ganglion cells that enables the early detection of image movement are called |
| A. | X-cells |
| B. | Y-cells |
| C. | Z-cells |
| D. | A-cells |
| Answer» C. Z-cells | |
| 639. |
___________ is the process of selecting things to concentrate on, at a point in time, from the range of possibilities available. |
| A. | Perception and recognition |
| B. | Attention |
| C. | Learning |
| D. | None of these |
| Answer» C. Learning | |
| 640. |
The standard line length given by scientists for equally legible is |
| A. | 2.1 to 5.3 inches |
| B. | 2.3 to 5.2 inches |
| C. | 2.2 to 5.3 inches |
| D. | 2.5 to 3.2 inches |
| Answer» C. 2.2 to 5.3 inches | |
| 641. |
The human machine processor include some rules that governs the system behavior under certain constraints is called |
| A. | principles of control |
| B. | principles of operation |
| C. | principles of management |
| D. | principles of behavior |
| Answer» C. principles of management | |
| 642. |
The optical illusion used in designs effects page |
| A. | borders |
| B. | composition |
| C. | symmetry |
| D. | asymmetry |
| Answer» D. asymmetry | |
| 643. |
In the following data set, which number is the mode? 4 5 5 5 6 7 8 8 |
| A. | 5 |
| B. | 5.5 |
| C. | 6 |
| D. | None of the above. |
| Answer» B. 5.5 | |
| 644. |
Which of the following are not the components of the HCI approach to design? |
| A. | Tasks |
| B. | Humans |
| C. | Usability |
| D. | Technology |
| Answer» C. Usability | |
| 645. |
What are the goals of a good design? |
| A. | Utility |
| B. | Effectiveness |
| C. | Efficiency |
| D. | All of the above |
| Answer» E. | |
| 646. |
Identify the main goal of interaction design |
| A. | To assess the effect of interface on system |
| B. | To assess the extend of design functionality |
| C. | To sketch the system layout from user\s perspective |
| D. | To assess the extend and accessibility of system functionality |
| Answer» E. | |
| 647. |
Identify the evaluation technique that is useful to evaluate early design such as prototype and storyboard |
| A. | Heuristic Evaluation |
| B. | Cognitive Walkthrough |
| C. | Model-based Evaluation |
| D. | Review-based evaluation |
| Answer» B. Cognitive Walkthrough | |
| 648. |
Select the heuristic principle to describe the given statement below: Always keep user informed about what is going on, through appropriate feedback within reasonable time. |
| A. | Error prevention |
| B. | Help and documentation |
| C. | Visibility of system status |
| D. | Consistency and standard |
| Answer» D. Consistency and standard | |
| 649. |
Choose the suitable method to apply the criteria below: Data can be collected in database for analysis Present result clearly Responses are usually received quickly |
| A. | Interview |
| B. | Questionnaire |
| C. | Research |
| D. | Observation |
| Answer» C. Research | |
| 650. |
Which problem that might occur in a group-experimental studies i. Analysis ii. Subject group iii. Data assembly iv. Choice of task |
| A. | i, ii and iii |
| B. | i, ii and iv |
| C. | i, iii and iv |
| D. | ii, iii and iv |
| Answer» C. i, iii and iv | |